An added benefit you will be able to use all the PC worlds and avatars. If you are not sure how to do either of those you can check here for Virtual Desktop or here for OculusLink.īecause we are using VRChat for this example, Install Steam VRChat and this is the one you will be using for VRChat from now on, not the one on the Quest 2 headset. – You need either Virtual Desktop installed on your Oculus Quest 2 and get it working with SteamVR on your PC or an OculusLink cable and OculusLink working and installed with Steam VR app. If you have that set up and working already you can skip this step. But fear not, we will do a workaround to get SteamVR working on your Oculus Quest 2 and then Playspace Mover can work once again! Get Your Oculus Quest 2 Able to Play SteamVR Gamesįirst of all you need your Oculus Quest 2 working with SteamVR. Any native Oculus apps, (those installed on your Oculus Quest 2 directly) will NOT work with Playspace Mover at this time…. 5 Final Thoughts On How to Install PlaySpace Moverīefore we get started, I need to make clear here that Playspace mover and Open VR Advanced Settings only works with SteamVR applications.3.1 Install Open VR Advanced Settings – Most of you will start here.2 Get Your Oculus Quest 2 Able to Play SteamVR Games.1 PlaySpace Mover ONLY works with SteamVR.We detailed the feature when it first debuted in beta back in June.Īlso out of beta with 1.13 is preliminary support for OpenXR standard in SteamVR, an open standard for VR development that’s designed to make it easier for developers to create VR content which can run on different headsets with minimal changes to the code. SteamVR 1.13 also brings a handful of other changes out of beta, including an improved pass-through view for the Index headset which Valve calls Room View 3D. Or maybe the feature was just low on their priority list for all these years? We’re just glad to see it’s finally here. With time though, it’s become apparent that there’s practical reasons for easy reorientation and recentering, even considering room-scale gaming (not to mention that only a few VR games today are designed purely for room-scale movement). Room-scale games, which are designed with zero virtual movement, don’t rely on a concept of ‘forward’, nor do they need an explicit ‘center’ beyond the central point of the playspace bounds. The root of the missing feature may have been Valve’s early commitment to ‘room-scale’ VR gaming. While this has been easy to do on Oculus headsets for a long time now, it was only possible in SteamVR by doing a fresh room setup (which means taking the headset off and retracing your playspace) or with third-party tools. Especially useful in scenarios where you may be using a single base station. Valve Plans to Release "SteamVR 2.0" This Yearįurther, some players may benefit by reorienting the forward direction of their playspace in the optimal direction for base station tracking. It’s especially useful for smaller or very rectangular playspaces.īeat Saber, for instance, would benefit from being able to move the ‘center’ of the game a bit further back from the center of the playspace, giving your arms more room to swing in front of you (considering you won’t be swinging behind you).Īnd now in seated games like driving simulators, you can easily sit down in your chair and then reset the forward position of your playspace so that your seat and head position are perfectly aligned with the position of the car around you. This is exceptionally useful for certain games, especially those that expect the player to stand or sit mostly in a specific spot. Screenshot by Road to VRĬlicking the button will start a three second countdown timer, at which point your position and looking direction will be used to re-define the center and forward directions of your playspace. When you download the latest main-branch update of SteamVR, version 1.13, you’ll notice a new button on the SteamVR dashboard (an icon of a person with an arrow around it). How to Recenter and Reorient Your Playspace in SteamVR SteamVR has been around since the earliest days of consumer VR, but Valve has finally now added a simple way to reorient and recenter your playspace. The latest main-branch update to SteamVR adds a dashboard button which makes it effortless to redefine the ‘forward’ and ‘center’ orientation of your playspace, a simple but useful feature for certain games.